Description
Provides a range boost to all ranged troops and buildings.
Strategy
Offensive
Destroying a temple will destroy all of the associated houses.
If the defending city has invested a lot in Artemis Houses , you might have a hard time penetrating its defenses. If this is the case, consider prioritizing the destruction of Artemis' Temple.
Defensive
Upgrades
Level
Health
Cost
1
4000
0
2
5200
9600
3
6400
19100
4
7600
28700
5
8800
38200
6
10000
57300
7
11200
76400
8
12400
95500
9
13600
114600
10
14800
133800
11
16000
172000
12
17200
210200
13
18400
248400
14
19600
286600
15
20800
324800
16
22000
401300
17
23200
477700
18
24400
554100
19
25600
630600
20
26800
707000
21
28000
859900
22
29200
1012700
23
30400
1165600
24
31600
1318500
25
32800
1471300
26
34000
1777100
27
35200
2082800
28
36400
2388500
29
37600
2694300
30
40000
3000000
31
41300
3650000
32
42600
4600000
33
43900
5900000
34
45200
7750000
35
46500
10500000
36
47800
14000000
37
49100
19000000
38
50400
26000000
39
51700
36000000
40
53000
50000000
Level
Bonus (%)
Cost
1
2.5
0
2
3.1
9600
3
3.7
19100
4
4.3
28700
5
4.9
38200
6
5.5
57300
7
6.1
76400
8
6.7
95500
9
7.3
114600
10
7.9
133800
11
8.5
172000
12
9.1
210200
13
9.7
248400
14
10.3
286600
15
10.9
324800
16
11.6
401300
17
12.2
477700
18
12.8
554100
19
13.4
630600
20
14
707000
21
14.6
859900
22
15.2
1012700
23
15.8
1165600
24
16.4
1318500
25
17
1471300
26
17.6
1777100
27
18.2
2082800
28
18.8
2388500
29
19.4
2694300
30
20
3000000
31
20.6
3650000
32
21.2
4600000
33
21.8
5900000
34
22.4
7750000
35
23.0
10500000
36
23.6
14000000
37
24.2
19000000
38
24.8
26000000
39
25.4
36000000
40
26.0
50000000